Yes I have to agree with some of the people(s) before me. The problem is not that there is to much detail or not enough. The problem is the quality of detail and the way its implemented into the design.
For example: I could re-create both the left and the right image. The right image would be harder to re-create and take more time.. but Its not worth the time because its not even an example of a design being to cluttered. Its more of an example of someone slapping something together on acid with no prior design knowledge... Just pure crap.. ALSO the product still isn't lost simply because its the only identifiable object on the canvas.. So really putting a boring image next to an image that looks like it got shat on by a unicorn doesn't really show me the 2 sides your speaking of.
Now (as anyone would) I agree the left image is more appealing because its not decked out in 1990's clothing apparel. but the fact that I could re-create it from scratch in less then 5 min (if i had the font) shows that this is not simplicity at its best. This is BORING and under processed.
The problem is the lack of creativity and patience.. Not just saying "it looks good enough" and not slapping sparkles all over it and thinking your "the shit".
Coca Cola is a good example of one of the most popular branded and displayed products of all time... Take a look at any one of their ad campaigns and they are going to fall under your "too much graphic design" spat. When in reality the only problem is the quality of the designer and the big heads that come along with it. and the sad thing is those who cant keep up with the new creative minds flooding the world network. keep their sites freshly updated with Blogs about how it will benefit you to have a design that has been done a million times before.
(WOW i sound like a dick!) But tis how I feel